In Skyrim, followers (or companions) are more usable than ever before. They fight with you, carry your things, and stay loyal to you no matter what. Most followers have a task you must accomplish before they join you. Once you complete that task, they will join you for good.
Here is the list of followers you can find in Skyrim.A few follower tips:. You can have one human and one animal follower at all times. However, some quests allow additional followers to join you temporarily. Best 7 days to die seeds ps4.
Always give your followers some good equipment (For their class). They will equip the best items from what you give them, but make sure it suits their class. So warrior followers get heavy armor, 2 handed swords, mages get staves, archers get bows, and so on. Give your follower a torch and they will use it when it's dark. Just remember to take the torches away from them or have them wait somewhere when you are trying to sneak, as the light will make sneaking a lot less effective. Followers match the level that you are when you meet them, but they don't level with you.
Also, all the followers have follower caps that keep them from leveling past a certain level. The level cap is different depending on the character. The only follower who goes to level 81 is J'Zargo. All Housecarls level to 50, assuming you were level 50 when you met them. (Thanks to an anonymous site visitor comment for the above fix.). Your followers also have their own skills which improve as they level.
If you lose your follower (because you fast traveled somewhere or ran too far ahead) don't worry about it, they will eventually appear again and continue fighting by your side. If you don't want to wait, just use the Wait command and they should appear right after. If their health reaches zero, they will collapse. To heal them back up, use a healing spell or let them heal on their own (only works out of combat). Important Note: If a follower receives a large enough attack, they will die, permanently.
There are about 45 different followers total in the game.Types of Followers:.HirelingsHirelings can be hired for 500 gold each. If you dismiss them, there is a chance they will charge you for for their services if you decide to rehire them again.
There are plenty of Skyrim companions to be found, all of whom have their own unique personalities and combat abilities. While just about everybody knows who Lydia is, some of the other companions in the Elder Scrolls aren’t as renowned, which is why it’s important to outline who the best companions in Skyrim actually are. You can even marry some of these Skyrim followers and they some of the best Skyrim wife or husband options.
These are the best Skyrim followers you can encounter on your quest to become the Dragonborn of legend. Image credit: HephaestusHD/YouTubeCicero is one of the best companions you can get in Skyrim for a plethora of reasons.
![Skyrim Skyrim](/uploads/1/2/4/1/124141288/265559047.jpg)
He’s an assassin with incredibly high stats, and he’s got one of the most well-developed personalities in the entire game. He’s not everyone’s cup of tea, as he does technically betray the Dark Brotherhood, but if you’re willing to let bygones be bygones, he’s a follower well worth taking under your wing.To get Cicero, you need to finish the Dark Brotherhood questline and spare him at the Dawnstar Sanctuary. I killed him in mine - even with stats like those, I found it difficult to reconcile my disdain for his actions with a need for a companion. Luckily, even if you kill Cicero you can get one of the two unnamed Dark Brotherhood Initiates who show up in the Dawnstar Sanctuary after Nazir and Babette move in.
Both of these have the same stats as Cicero, and if you kill Cicero you can take his heavily enchanted Jester set, too. J’ZargoJ’Zargo is a Khajiit mage in the College of Winterhold.
Like you, he’s an aspiring student of the arcane arts. He’s also got some of the highest magic skills in the game, even boasting a maxed out Destruction stat.J’Zargo is pretty easy to get as a companion. Like most purposeful NPCs, he wants you to do a couple of favours for him, but they’re quick and easy. Once he considers you a friend, you can ask him to follow you.
Bizarrely, J’Zargo has the highest HP stat of any companion, which is a bit strange when you compare him to tanks like Farkas and Frea. He only uses Apprentice level spells, which can be a bit of a nuisance given how high his stats are, but he’s still a powerful companion and a great character to boot.
AelaAela the Huntress is an archer found in Jorrvaskr, home of the Companions. Like most of the Companions, you can simply ask her to follow you whenever you like, provided you’ve completed the faction’s questline first.Aela is a brilliant archer, but she has better synergy with some player types than others. If you’re a frontline brawler who runs into battle with an unwieldy warhammer, she’ll happily barrage your foes with a rain of arrows from the backlines. However, if you’re a mage who likes to keep their distance, or an archer yourself, you’ll find yourself getting overwhelmed fairly easily. Aela isn’t as well-developed as someone like Cicero, but she’s still a great companion.
Vilkas/FarkasVilkas and Farkas are also residents of Jorrvaskr. They actually have very similar fighting styles, but I prefer Vilkas’ voice actor, so he’s the one I usually take with me.These Nord warriors are bruisers, getting right up in the enemy’s face and soaking up tons of damage. You’ll synergize well with them if you’re an archer or a mage, but even if you’re a two-handed talent yourself, you can quickly incapacitate even the largest mobs. Again, they don’t develop a whole lot outside of the Companions questline, but they’re still worth keeping around, especially early in the game. Image credit: Skyrim wikiMjoll the Lioness can be found in Riften with Aerin, her squire. Like Vilkas and Farkas, she’s a tank-like fighter, but she’s got a much more developed personality and is a genuinely intriguing character.You can ask Mjoll to accompany you once you find her sword, Grimsever.
Skyrim How Many Followers
She’s a brawler that holds her own even in late-game Skyrim, and you could easily go through the whole game with her at your side. The only thing to remember is that she disapproves of illegal activity and hates the Thieves’ Guild, so if you’re planning on pulling a heist, it might be best to leave Mjoll at The Bee and Barb. DLC companionsSerana (Dawnguard DLC)If you get the Dawnguard expansion, you can ask a vampire named Serana to follow you.
She’s incredibly strong, unleashing devastating magic to defeat her enemies and has one of the best character arcs in all of Skyrim. If you’re smithing items at a forge or bartering with a merchant, Serana will enter a state of idle animation to keep herself occupied. She even meditates with the Greybeards! Teldryn Sero (Dragonborn DLC)The Dragonborn DLC has some new companions too. Teldryn Sero is a mercenary you can encounter in Raven Rock’s tavern, The Retching Netch. Teldryn actually has some of the most unique armour in the game and fights with a relentlessly aggressive battlemage build, capable of demonizing even the most formidable of foes. So taking him on board for a mere 500 gold is a bit of a steal.No matter which companion you choose though, it’s most important to go for a follower who you actually want to spend time with. Farkas and Vilkas are great, but if you’re not into their personalities, you’re missing out on what bringing a companion around Skyrim with you is all about in the first place.
That’s probably why so many people like Cicero, despite his treasonous treachery. He’s a great fighter, but an even better character, and he’ll likely make you laugh even in the midst of the darkest dungeons. A companion is more than just a follower; they’re a friend first and foremost.
The game won't add any markers, as only people who you choose yourself will be able to join the Blades. After finding a proper candidate, return to Delphine and tell her of bringing a volunteer (screen above). You don't have to worry about losing his for good, as you still will be able to ask him to join you on your adventures. What's more, he will also undergo training and receive the Blades equipment.
Notice - Only warriors can join the Blades. Lydia seems to be the perfect first candidate. In search of more volunteers, you should definitely head to Jorrvaskr in Whiterun, of course assuming you have already finished the Companion quests.You will need to bring three different characters to Delphine in total, as only then will the Blades gain enough power and you will be able to move to the next mission - (The Blades) Ask Esbern about dragon lairs.
Your followers can be divided into four categories:1) Normal followers - This group consists of people that after joining the team remain as its members for good and the only way to leave them is by ordering them to go away. People from this group can be given simple orders and they can also can receive items from the main character. More information on this group can be found below.2) Temporary allies - This group consists of people that join the team for a limited period of time. This mostly occurs when completing quests and in these cases you can count on having an additional ally until the quest has ended (without being given a chance to ask that person to join the main character to take part in future journeys).3) Animals - Dogs and horses are in this category. Horses don't take part in any battles and the only exception to that rule is a horse named Shadowmere (more information on that animal can be found in the Hints chapter). As for the dogs, they act in a similar way to normal follower, so they follow the main character wherever he goes and they take full part in battles.
It's worth knowing that they're counted separately, so by adding a dog to your team you don't have to send away the human follower.4) Allies summoned or resurrected using magic - This group consists mostly of atronachs and dremora summoned to the battlefield with the help of certain spells, however you can also add the undead to your team thanks to necromancy. The number and the strength of magical followers depends entirely on the main character and what spells he used, however it's worth knowing that you can have more than one ally and that some of the magical creatures you've summoned can remain on the battlefield for good.I strongly recommend that you always work on improving the strength of your team and that you always try to have as many followers as possible.
This is very important especially if you're playing as a thief and as a mage and can't handle yourself on your own. Having allies can make the game easier, because they often distract enemies from the main character. As I've already mentioned, normal companions follow the main character wherever he goes and you can have a limited control over them. This is achieved by initiating a conversation with an ally and choosing a dialogue option from the list (screen above).
Skyrim How Many Followers At A Time
Notice that you can order your follower to remain where they are, to do something (you must point the person to a place or to an object) and to take some of the carried equipment from you. The last element is very important, because you can use your followers to carry your things.
Furthermore, your followers will automatically use all the items they receive based on their specializations. For example, if your ally is an archer and you give him a good ranged weapon, then he should automatically make an exchange for his current weapon.You can send away a follower at any time by choosing the last dialogue option from the list. It usually doesn't mean that you won't see that person ever again, because a follower should return to the location where you've first met and this means you will be allowed to ask that person to join the team again in the future. There are a few exceptions to that rule and it's typically about hired mercenaries, because you're paying for their services and they don't join the team as volunteers. I would recommend switching followers from time to time, so that they're best suited for your current style of play. For example, if you want to play as an offensive warrior you should add a defensive mage to your team so that he can heal you and cast protection spells.
Mount and blade ww1. Remember that your followers aren't immortal. Once a follower has suffered severe injuries he should kneel down (screen above) and in most cases this results in opponents switching their attention to you (instead of dealing a final blow to get rid of your ally).
Your follower should return to full health once the battle has ended, however you can also try healing him when you're still fighting enemy units. Watch out for your own attacks, because they can kill your follower (the same goes with using offensive area spells). List of followersImportant - Make sure to consult the World Maps chapter of this guide for additional help with finding the locations where potential team members are stationed (you must first find the map of the correct sector and then the number mentioned in the text).